| Company | Apus Software |
| Website | http://www.games4win.com |
| Country | Belarus |
| Email | apussoftware@games4win.com |
| Os | Win95, Win98, WinME, WinXP, Windows2000 |
| Requirements | PII-300, 64Mb RAM, 4Mb VRAM |
| Language | English |
| Release Date | 27 08 2004 |
| License | Shareware |
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PC:Windows:Games:Cards
Views 2291 (+2) / Rating 5.17 / Shareware By Apus Software
In Astral Tournament duel you fighting the other mage (computer or other player) for control of magical plane using creatures and other spells.
The creatures and spells are of the following magical elements: Air, Fire, Water, Earth and Death. Each mage starts the duel with 50 aliveness points. Each mage has five more numbers - they show his force in the appropriate conjuration factor. These powers dissemble the spells the mage can vagabond and the force of the spells also. (e.g. if your Fire force is 5 you can vagabond fire spells or mobilise fire creatures with plane 5 or less). Each time you vagabond go / mobilise brute with plane X your appropriate factor force reduces by X, and each deform all of your powers are increased by 1.
Each brute has two stats: assault potency and aliveness count. If the brute attacks player / other brute that player's / brute's aliveness is reduced by the assault potency the attacking brute possesses. If the brute's aliveness is reduced to 0 that brute dies. The object of the duel is to defeat your opposition by reducing his aliveness count from 50 to 0.
Version 1.6 contains fresh graphics and fresh combat interface.
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